RockyBall

•Unreal blueprint system
•Widget class to make 2D animation
•physical collision is used Unreal physic
•Widget class to make 2D animation
•Motion control for tablet
•Release on App store soon

Learn:
This is the side project using Unreal by myself, even this engine is not taught by the school, but I am interested in developing my own game. I had many issues during the development, like how to test on iPad, connect the blueprint by making an event and function etc. Because visual coding is so different than doing code at Visual Studio, but I like the process of overcoming the problems, and I will search the internet, check the official document, view YouTube to find the answers I need. Right now, I am planning to make this game on App store

Beta for RockyBall

prototype July version

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